
15: "Creating a skintight costume in bright blue and yellow and not having it come across as goofy looking was a considerable design challenge. 16: "For the iconic yellow stripe, we went with a metallic gold foil that serves as a heat-dissipation strip and works with the biometric sensors integrated into the suit."
↑ The Art of Fallout 4 p.16: " VAULT SUITįor the iconic yellow stripe, we went with a metallic gold foil that serves as a heat-dissipation strip and works with the biometric sensors integrated in the suit.". We achieved this by focusing on an interesting mix of patterns and textures for the high-tech materials and adding details that grounded the design." ↑ The Art of Fallout 4 p.15: " VAULT SUITĬreating a skintight costume in bright blue and yellow and not having it come across as goofy looking was a considerable design challenge. The Art of Fallout 4 describes the design of the vault jumpsuits. The clean version of the Vault 118 jumpsuit exists in the files of Fallout 76, but cannot be obtained. Wearing the vault jumpsuit will alter conversations with some characters, such as in Vault 81 when meeting the overseer or when facing Overboss Colter. Vault 75, Vault 95, and Vault 101 jumpsuits are all unobtainable without the use of console commands. Any piece of armor can be applied over the vault jumpsuit. Improves Energy and Radiation Resistance. However, they cannot be upgraded with ballistic weave. The Damage Resistances of Vault jumpsuits can be upgraded at any armor workbench. Another one is worn by the Vault 118 overseer, but can't be taken. One jumpsuit can be found at the entrance to Vault 118, on the receptionist's desk. One on the desk next to the terminal, three in an opened box nearby. Four in the last room leading back to the Park Street station cell part of the vault. One to the right of the laundry room in a shelf atop a box. One in the central room, ground floor beneath the overseer window on top of a box. Three in the first room on the right: two on the floor, one on the shelf. Two in the room immediately after the Vault door, in an opened box atop a stack of other boxes. Park Street station and Vault 114, in total, eleven jumpsuits can be found. One near a skeleton in the entrance hall, where they were handed out upon entry.
One on a table to the right in the second cryopod room. Two clean versions can be found in Vault 111. The Legend of Vault 88, a unique version of the jumpsuit, is rewarded upon completion of Lady Luck.Ī regular version is given to the Sole Survivor during War Never Changes. 20 more can be found in the workshop inventory. The steamer trunk itself contains 10 more and has its inventory refilled as soon as one exits the vault.
One jumpsuit can be found inside Vault 88 on a Vault 88 steamer trunk near the vault door entrance. One can be acquired from an NPC in a random encounter, which serves to make the player character aware of the existence of Vault 81. Trader Rylee wears one, but it cannot be obtained without pickpocketing or murder, even if she is recruited to a settlement.
If Tina De Luca is recruited to a settlement, her Vault jumpsuit can be obtained by trading her a different outfit and equipping it. Bobby De Luca's can be obtained without committing a crime, if he is insulted and turns hostile during Dependency. All jumpsuits have a value of 20 with the exception of the Vault 88 variant which has a value of 0.Ī total of 32 can be obtained by either pickpocketing or murder from the inhabitants of Vault 81. It increases Energy Resistance by 5 and Radiation Resistance by 10.